GRADUATE PROJECTS

2023-2026

RECENT WORKS

“Landing Pad” - Nostalgic Future in HTML

The constant barrage of modern social media and the internet can become tiresome. What “escapes” could be made into alternative digital spaces to reflect and relax? - This conceptual exploration employs a nostalgic, almost analog, sci-fi experience to guide users to sit and reflect.

Apate - Subverting AI Personalities

We often see AI as a means for creating assistants or chatbots. But how helpful is AI if it lies to you? What if it wants to lie to you? - Subverting what we expect AI to be, Apate is a fictional personality with technical and allegorical layers.

KicksCafé:

Zine Candy

“Zine Candy is a CAMPERLAB inspired speakeasy candy café, curated through a discovery of experiences.”

Focus of the work: to develop a spatial design plan for a branded café experience, then design the space using 3D modeling and rendering.

Fictional Sci-fi Poetry - Text Generation

Text generation is a complex and often divisive technology. But could the combination of historical grammar and sci-fi terminology create a speculative fiction of simple intrigue?

Focus of the work: using HTML and JavaScript to fetch data from Open APIs, in turn creating a simple interactive poetry line generator.

Densify: Future of Expansion

Simulation in Design: Using Blender geometry nodes “Densify” simulates a procedural “expanding” cityscape.

Focus of the work: Explore simulating the effects of density through 3D modeling and Blender Geometry Nodes, and present the work in a creative method of documentation.

Virtual Dreamspace

A project exploring Blender, Unity, and C# Coding to create a dreamspace beyond physicality.

Focus of the work: the exploration of virtual environments and how digital spaces can emulate or build upon the physical realm through interactions.

Creative Technology 2- ArtCenter Course

  • A speculative design practice focused on world-building, this project tries to imagine some design artifacts that would be produced under a set of possible future conditions.

  • A project exploring Blender, Unity, and C# Coding to create a dreamspace beyond physicality and build upon the physical realm through interactions.

  • This project’s goal was to explore physical controller possibilities/limitations, while creating a cohesive and curated game experience.