TURNED AROUND:

VIRTUAL PRODUCTION: (In Progress) This Sci-Fi environment was created and implemented in a virtual production short-film.

(3D modeling done in Blender – Real time render in Unreal Engine)

LANDING PAD:

NOSTALGIC FUTURE: This conceptual exploration employs a nostalgic, almost analog, sci-fi experience to guide users to sit and reflect.

(Short turn-around 3D modeling done in Blender)

ZINE CANDY:

KICKS CAFE: Zine Candy is a CAMPERLAB inspired speakeasy candy café, curated through a discovery of experiences.

(Architectural Modeling done in Rhino – Rendered in TwinMotion)

FRET HAUS:

THE STRIKER: Modeling for manufacturing! The Striker was created for the Gibson Guitars Product Design Challenge.

(Product Modeling done in SolidWorks for CNC Production)

PLAY-FINDING:

PLAYCORE COLLABORATION: User research, ADA regulations, and the theory of play all combine in this product system design project.

(Product Modeling done in SolidWorks – Prototypes 3D printed)

MUSEUM DEHUMIDIFIER:

THE ARCHIV: This project focused on User Research and Product Design done for museum spaces.

(Product Modeling done in SolidWorks – Rendered in KeyShot)

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UI and Graphics